using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("ShowAllCardsTab")]
	public class ShowAllCardsTab : MonoBehaviour
	{
		public CheckBox m_showAllCardsCheckBox => method_3<CheckBox>("m_showAllCardsCheckBox");

		public CheckBox m_includePremiumsCheckBox => method_3<CheckBox>("m_includePremiumsCheckBox");

		public ShowAllCardsTab(IntPtr address, string className)
			: base(address, className)
		{
		}

		public ShowAllCardsTab(IntPtr address)
			: this(address, "ShowAllCardsTab")
		{
		}

		public void Awake()
		{
			method_8("Awake");
		}

		public void Start()
		{
			method_8("Start");
		}

		public bool IsShowAllChecked()
		{
			return method_11<bool>("IsShowAllChecked", Array.Empty<object>());
		}

		public void ToggleIncludePremiums(UIEvent e)
		{
			method_8("ToggleIncludePremiums", e);
		}
	}
}
